LARPtronics has had a busy month. I think it is fair to say that at the beginning of December, when we were planning to make a handful of props and see where that took us, we were not expecting to have ended up where we are.
A breathless few days before Christmas saw us hook up with Dragon Armouries and a visionary new LARPing group in America called Arcane. Initially we covered a lot of ground at the end of the year, easily running before we could walk, but as we entered into 2014 plans and discussions have led us to very clear goals.
The first blueprints for our primary projects have been finished and construction of the uprgraded prototypes are underway. At the moment we have two direct projects nearing completion with plenty more pinned to the wall of progress.
The runesword prototype is entering final stages of development. The model is a Dragon Armouries Great sword with 6 runes carved down each side of the blade and a rune gem in the center of the crossguard. The runes are backed by LED’s controlled by a microcontroller and accelerometer which trigger different animations based on the movements of the weapon, such as drawing, swinging or striking with it.
Dragon Armouries Sword – Components – Detail
The technology for running the blade will be tucked away discreetly in the pommel of the weapon which will be attached to the sword with a sprung bayonet system. This ensures that the tech can easily be reached and that the pommel will not accidentally detach during a combat situation.
LARPtronics Sword Electronics
The LARPtronics and Dragon Armouries tech and blade combined
Future variations to the design include:
Pommel LED reacting to such things as external life, grip, being drawn or the presence of specific creatures (Undead etc)
- Customizable animations
The Light Gauntlet
The original light gauntlet was designed with 24 LED’s along a cloth gauntlet that covered the forearm and hand. The gauntlet responds to the gestures made by the wearer with different animation sequences based on the current operating mode of the gauntlet. . These are designated Aggressive, Defensive, Utility, it also has a universal lighting function that provides light over an area that allows sight. The illumination provided by the gauntlet dims and brightens depending on how dark the environment is.
The new gauntlet will come in two models: Soft; which will be reinforced fabrics or Hard; This will be a moulded forearm and hand gauntlet moulded by Dragon Armouries in various forms. Each of the models will come in simple, standard and deluxe designs for both the model and the function allowing the product to be as sophisticated or simplistic as the owner desires.
Gauntlet development at this time revolves around making the animations, modes and gestures of the gauntlet as seamless and intuitive as possible
Stills of the Original Gauntlet
And that is us for January. We’ll try to blog more frequently in January as we finish the Runesword and bring the new light gauntlet into play along with some plans for the March and April projects.